Porting GPU shaders to Rust 30x faster with AI
I used AI to port virtually all of the shaders from Sascha Willems' popular Vulkan sample repo over to Rust using Rust GPU. This demonstrates Rust GPU is ready for production use.
With AI handling most of the codegen and me reviewing and tweaking the results, the port took about four days of part-time work—a 30x speedup compared to Sascha's manual port to Slang.