pub fn perspective(
vertical_fov: f32,
aspect_ratio: f32,
near: f32,
far: f32,
) -> Mat4Expand description
Creates a perspective projection matrix for use with DirectX and WebGPU.
Expects a left-handed Y-up view space input. Outputs NDC with Z in [0, 1] and Y-up.
ยงPanics
Will panic if near or far are less than or equal to zero when glam_assert is enabled.