#[repr(u32)]pub enum BuiltIn {
Show 128 variants
Position = 0,
PointSize = 1,
ClipDistance = 3,
CullDistance = 4,
VertexId = 5,
InstanceId = 6,
PrimitiveId = 7,
InvocationId = 8,
Layer = 9,
ViewportIndex = 10,
TessLevelOuter = 11,
TessLevelInner = 12,
TessCoord = 13,
PatchVertices = 14,
FragCoord = 15,
PointCoord = 16,
FrontFacing = 17,
SampleId = 18,
SamplePosition = 19,
SampleMask = 20,
FragDepth = 22,
HelperInvocation = 23,
NumWorkgroups = 24,
WorkgroupSize = 25,
WorkgroupId = 26,
LocalInvocationId = 27,
GlobalInvocationId = 28,
LocalInvocationIndex = 29,
WorkDim = 30,
GlobalSize = 31,
EnqueuedWorkgroupSize = 32,
GlobalOffset = 33,
GlobalLinearId = 34,
SubgroupSize = 36,
SubgroupMaxSize = 37,
NumSubgroups = 38,
NumEnqueuedSubgroups = 39,
SubgroupId = 40,
SubgroupLocalInvocationId = 41,
VertexIndex = 42,
InstanceIndex = 43,
CoreIDARM = 4_160,
CoreCountARM = 4_161,
CoreMaxIDARM = 4_162,
WarpIDARM = 4_163,
WarpMaxIDARM = 4_164,
SubgroupEqMask = 4_416,
SubgroupGeMask = 4_417,
SubgroupGtMask = 4_418,
SubgroupLeMask = 4_419,
SubgroupLtMask = 4_420,
BaseVertex = 4_424,
BaseInstance = 4_425,
DrawIndex = 4_426,
PrimitiveShadingRateKHR = 4_432,
DeviceIndex = 4_438,
ViewIndex = 4_440,
ShadingRateKHR = 4_444,
TileOffsetQCOM = 4_492,
TileDimensionQCOM = 4_493,
TileApronSizeQCOM = 4_494,
BaryCoordNoPerspAMD = 4_992,
BaryCoordNoPerspCentroidAMD = 4_993,
BaryCoordNoPerspSampleAMD = 4_994,
BaryCoordSmoothAMD = 4_995,
BaryCoordSmoothCentroidAMD = 4_996,
BaryCoordSmoothSampleAMD = 4_997,
BaryCoordPullModelAMD = 4_998,
FragStencilRefEXT = 5_014,
RemainingRecursionLevelsAMDX = 5_021,
ShaderIndexAMDX = 5_073,
SamplerHeapEXT = 5_122,
ResourceHeapEXT = 5_123,
ViewportMaskNV = 5_253,
SecondaryPositionNV = 5_257,
SecondaryViewportMaskNV = 5_258,
PositionPerViewNV = 5_261,
ViewportMaskPerViewNV = 5_262,
FullyCoveredEXT = 5_264,
TaskCountNV = 5_274,
PrimitiveCountNV = 5_275,
PrimitiveIndicesNV = 5_276,
ClipDistancePerViewNV = 5_277,
CullDistancePerViewNV = 5_278,
LayerPerViewNV = 5_279,
MeshViewCountNV = 5_280,
MeshViewIndicesNV = 5_281,
BaryCoordKHR = 5_286,
BaryCoordNoPerspKHR = 5_287,
FragSizeEXT = 5_292,
FragInvocationCountEXT = 5_293,
PrimitivePointIndicesEXT = 5_294,
PrimitiveLineIndicesEXT = 5_295,
PrimitiveTriangleIndicesEXT = 5_296,
CullPrimitiveEXT = 5_299,
LaunchIdKHR = 5_319,
LaunchSizeKHR = 5_320,
WorldRayOriginKHR = 5_321,
WorldRayDirectionKHR = 5_322,
ObjectRayOriginKHR = 5_323,
ObjectRayDirectionKHR = 5_324,
RayTminKHR = 5_325,
RayTmaxKHR = 5_326,
InstanceCustomIndexKHR = 5_327,
ObjectToWorldKHR = 5_330,
WorldToObjectKHR = 5_331,
HitTNV = 5_332,
HitKindKHR = 5_333,
CurrentRayTimeNV = 5_334,
HitTriangleVertexPositionsKHR = 5_335,
HitMicroTriangleVertexPositionsNV = 5_337,
HitMicroTriangleVertexBarycentricsNV = 5_344,
IncomingRayFlagsKHR = 5_351,
RayGeometryIndexKHR = 5_352,
HitIsSphereNV = 5_359,
HitIsLSSNV = 5_360,
HitSpherePositionNV = 5_361,
WarpsPerSMNV = 5_374,
SMCountNV = 5_375,
WarpIDNV = 5_376,
SMIDNV = 5_377,
HitLSSPositionsNV = 5_396,
HitKindFrontFacingMicroTriangleNV = 5_405,
HitKindBackFacingMicroTriangleNV = 5_406,
HitSphereRadiusNV = 5_420,
HitLSSRadiiNV = 5_421,
ClusterIDNV = 5_436,
CullMaskKHR = 6_021,
}Expand description
SPIR-V operand kind: BuiltIn
Variants§
Position = 0
PointSize = 1
ClipDistance = 3
CullDistance = 4
VertexId = 5
InstanceId = 6
PrimitiveId = 7
InvocationId = 8
Layer = 9
ViewportIndex = 10
TessLevelOuter = 11
TessLevelInner = 12
TessCoord = 13
PatchVertices = 14
FragCoord = 15
PointCoord = 16
FrontFacing = 17
SampleId = 18
SamplePosition = 19
SampleMask = 20
FragDepth = 22
HelperInvocation = 23
NumWorkgroups = 24
WorkgroupSize = 25
WorkgroupId = 26
LocalInvocationId = 27
GlobalInvocationId = 28
LocalInvocationIndex = 29
WorkDim = 30
GlobalSize = 31
EnqueuedWorkgroupSize = 32
GlobalOffset = 33
GlobalLinearId = 34
SubgroupSize = 36
SubgroupMaxSize = 37
NumSubgroups = 38
NumEnqueuedSubgroups = 39
SubgroupId = 40
SubgroupLocalInvocationId = 41
VertexIndex = 42
InstanceIndex = 43
CoreIDARM = 4_160
CoreCountARM = 4_161
CoreMaxIDARM = 4_162
WarpIDARM = 4_163
WarpMaxIDARM = 4_164
SubgroupEqMask = 4_416
SubgroupGeMask = 4_417
SubgroupGtMask = 4_418
SubgroupLeMask = 4_419
SubgroupLtMask = 4_420
BaseVertex = 4_424
BaseInstance = 4_425
DrawIndex = 4_426
PrimitiveShadingRateKHR = 4_432
DeviceIndex = 4_438
ViewIndex = 4_440
ShadingRateKHR = 4_444
TileOffsetQCOM = 4_492
TileDimensionQCOM = 4_493
TileApronSizeQCOM = 4_494
BaryCoordNoPerspAMD = 4_992
BaryCoordNoPerspCentroidAMD = 4_993
BaryCoordNoPerspSampleAMD = 4_994
BaryCoordSmoothAMD = 4_995
BaryCoordSmoothCentroidAMD = 4_996
BaryCoordSmoothSampleAMD = 4_997
BaryCoordPullModelAMD = 4_998
FragStencilRefEXT = 5_014
RemainingRecursionLevelsAMDX = 5_021
ShaderIndexAMDX = 5_073
SamplerHeapEXT = 5_122
ResourceHeapEXT = 5_123
ViewportMaskNV = 5_253
SecondaryPositionNV = 5_257
SecondaryViewportMaskNV = 5_258
PositionPerViewNV = 5_261
ViewportMaskPerViewNV = 5_262
FullyCoveredEXT = 5_264
TaskCountNV = 5_274
PrimitiveCountNV = 5_275
PrimitiveIndicesNV = 5_276
ClipDistancePerViewNV = 5_277
CullDistancePerViewNV = 5_278
LayerPerViewNV = 5_279
MeshViewCountNV = 5_280
MeshViewIndicesNV = 5_281
BaryCoordKHR = 5_286
BaryCoordNoPerspKHR = 5_287
FragSizeEXT = 5_292
FragInvocationCountEXT = 5_293
PrimitivePointIndicesEXT = 5_294
PrimitiveLineIndicesEXT = 5_295
PrimitiveTriangleIndicesEXT = 5_296
CullPrimitiveEXT = 5_299
LaunchIdKHR = 5_319
LaunchSizeKHR = 5_320
WorldRayOriginKHR = 5_321
WorldRayDirectionKHR = 5_322
ObjectRayOriginKHR = 5_323
ObjectRayDirectionKHR = 5_324
RayTminKHR = 5_325
RayTmaxKHR = 5_326
InstanceCustomIndexKHR = 5_327
ObjectToWorldKHR = 5_330
WorldToObjectKHR = 5_331
HitTNV = 5_332
HitKindKHR = 5_333
CurrentRayTimeNV = 5_334
HitTriangleVertexPositionsKHR = 5_335
HitMicroTriangleVertexPositionsNV = 5_337
HitMicroTriangleVertexBarycentricsNV = 5_344
IncomingRayFlagsKHR = 5_351
RayGeometryIndexKHR = 5_352
HitIsSphereNV = 5_359
HitIsLSSNV = 5_360
HitSpherePositionNV = 5_361
WarpsPerSMNV = 5_374
SMCountNV = 5_375
WarpIDNV = 5_376
SMIDNV = 5_377
HitLSSPositionsNV = 5_396
HitKindFrontFacingMicroTriangleNV = 5_405
HitKindBackFacingMicroTriangleNV = 5_406
HitSphereRadiusNV = 5_420
HitLSSRadiiNV = 5_421
ClusterIDNV = 5_436
CullMaskKHR = 6_021
Implementations§
Source§impl BuiltIn
impl BuiltIn
pub const SubgroupEqMaskKHR: Self = Self::SubgroupEqMask
pub const SubgroupGeMaskKHR: Self = Self::SubgroupGeMask
pub const SubgroupGtMaskKHR: Self = Self::SubgroupGtMask
pub const SubgroupLeMaskKHR: Self = Self::SubgroupLeMask
pub const SubgroupLtMaskKHR: Self = Self::SubgroupLtMask
pub const BaryCoordNV: Self = Self::BaryCoordKHR
pub const BaryCoordNoPerspNV: Self = Self::BaryCoordNoPerspKHR
pub const FragmentSizeNV: Self = Self::FragSizeEXT
pub const InvocationsPerPixelNV: Self = Self::FragInvocationCountEXT
pub const LaunchIdNV: Self = Self::LaunchIdKHR
pub const LaunchSizeNV: Self = Self::LaunchSizeKHR
pub const WorldRayOriginNV: Self = Self::WorldRayOriginKHR
pub const WorldRayDirectionNV: Self = Self::WorldRayDirectionKHR
pub const ObjectRayOriginNV: Self = Self::ObjectRayOriginKHR
pub const ObjectRayDirectionNV: Self = Self::ObjectRayDirectionKHR
pub const RayTminNV: Self = Self::RayTminKHR
pub const RayTmaxNV: Self = Self::RayTmaxKHR
pub const InstanceCustomIndexNV: Self = Self::InstanceCustomIndexKHR
pub const ObjectToWorldNV: Self = Self::ObjectToWorldKHR
pub const WorldToObjectNV: Self = Self::WorldToObjectKHR
pub const HitKindNV: Self = Self::HitKindKHR
pub const IncomingRayFlagsNV: Self = Self::IncomingRayFlagsKHR
Trait Implementations§
Source§impl Ord for BuiltIn
impl Ord for BuiltIn
Source§impl PartialOrd for BuiltIn
impl PartialOrd for BuiltIn
impl Copy for BuiltIn
impl Eq for BuiltIn
impl StructuralPartialEq for BuiltIn
Auto Trait Implementations§
impl Freeze for BuiltIn
impl RefUnwindSafe for BuiltIn
impl Send for BuiltIn
impl Sync for BuiltIn
impl Unpin for BuiltIn
impl UnsafeUnpin for BuiltIn
impl UnwindSafe for BuiltIn
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more