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NonsemanticShaderDebuginfo100Op

Enum NonsemanticShaderDebuginfo100Op 

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#[repr(u32)]
pub enum NonsemanticShaderDebuginfo100Op {
Show 44 variants DebugInfoNone = 0, DebugCompilationUnit = 1, DebugTypeBasic = 2, DebugTypePointer = 3, DebugTypeQualifier = 4, DebugTypeArray = 5, DebugTypeVector = 6, DebugTypedef = 7, DebugTypeFunction = 8, DebugTypeEnum = 9, DebugTypeComposite = 10, DebugTypeMember = 11, DebugTypeInheritance = 12, DebugTypePtrToMember = 13, DebugTypeTemplate = 14, DebugTypeTemplateParameter = 15, DebugTypeTemplateTemplateParameter = 16, DebugTypeTemplateParameterPack = 17, DebugGlobalVariable = 18, DebugFunctionDeclaration = 19, DebugFunction = 20, DebugLexicalBlock = 21, DebugLexicalBlockDiscriminator = 22, DebugScope = 23, DebugNoScope = 24, DebugInlinedAt = 25, DebugLocalVariable = 26, DebugInlinedVariable = 27, DebugDeclare = 28, DebugValue = 29, DebugOperation = 30, DebugExpression = 31, DebugMacroDef = 32, DebugMacroUndef = 33, DebugImportedEntity = 34, DebugSource = 35, DebugFunctionDefinition = 101, DebugSourceContinued = 102, DebugLine = 103, DebugNoLine = 104, DebugBuildIdentifier = 105, DebugStoragePath = 106, DebugEntryPoint = 107, DebugTypeMatrix = 108,
}
Expand description

NonSemantic.Shader.DebugInfo.100 extended instruction opcode

Variants§

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DebugInfoNone = 0

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DebugCompilationUnit = 1

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DebugTypeBasic = 2

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DebugTypePointer = 3

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DebugTypeQualifier = 4

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DebugTypeArray = 5

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DebugTypeVector = 6

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DebugTypedef = 7

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DebugTypeFunction = 8

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DebugTypeEnum = 9

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DebugTypeComposite = 10

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DebugTypeMember = 11

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DebugTypeInheritance = 12

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DebugTypePtrToMember = 13

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DebugTypeTemplate = 14

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DebugTypeTemplateParameter = 15

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DebugTypeTemplateTemplateParameter = 16

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DebugTypeTemplateParameterPack = 17

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DebugGlobalVariable = 18

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DebugFunctionDeclaration = 19

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DebugFunction = 20

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DebugLexicalBlock = 21

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DebugLexicalBlockDiscriminator = 22

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DebugScope = 23

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DebugNoScope = 24

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DebugInlinedAt = 25

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DebugLocalVariable = 26

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DebugInlinedVariable = 27

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DebugDeclare = 28

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DebugValue = 29

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DebugOperation = 30

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DebugExpression = 31

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DebugMacroDef = 32

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DebugMacroUndef = 33

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DebugImportedEntity = 34

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DebugSource = 35

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DebugFunctionDefinition = 101

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DebugSourceContinued = 102

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DebugLine = 103

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DebugNoLine = 104

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DebugBuildIdentifier = 105

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DebugStoragePath = 106

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DebugEntryPoint = 107

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DebugTypeMatrix = 108

Implementations§

Trait Implementations§

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impl Clone for NonsemanticShaderDebuginfo100Op

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fn clone(&self) -> NonsemanticShaderDebuginfo100Op

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for NonsemanticShaderDebuginfo100Op

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for NonsemanticShaderDebuginfo100Op

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for NonsemanticShaderDebuginfo100Op

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fn cmp(&self, other: &NonsemanticShaderDebuginfo100Op) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for NonsemanticShaderDebuginfo100Op

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fn eq(&self, other: &NonsemanticShaderDebuginfo100Op) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for NonsemanticShaderDebuginfo100Op

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fn partial_cmp( &self, other: &NonsemanticShaderDebuginfo100Op, ) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Copy for NonsemanticShaderDebuginfo100Op

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impl Eq for NonsemanticShaderDebuginfo100Op

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impl StructuralPartialEq for NonsemanticShaderDebuginfo100Op

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.