Struct spirv_builder::SpirvBuilder

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pub struct SpirvBuilder {
    pub shader_panic_strategy: ShaderPanicStrategy,
    pub relax_struct_store: bool,
    pub relax_logical_pointer: bool,
    pub relax_block_layout: bool,
    pub uniform_buffer_standard_layout: bool,
    pub scalar_block_layout: bool,
    pub skip_block_layout: bool,
    pub preserve_bindings: bool,
    /* private fields */
}

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§shader_panic_strategy: ShaderPanicStrategy§relax_struct_store: bool§relax_logical_pointer: bool§relax_block_layout: bool§uniform_buffer_standard_layout: bool§scalar_block_layout: bool§skip_block_layout: bool§preserve_bindings: bool

Implementations§

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impl SpirvBuilder

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pub fn new(path_to_crate: impl AsRef<Path>, target: impl Into<String>) -> Self

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pub fn target_spec(self, p: impl AsRef<Path>) -> Self

Sets the path of the “target specification” file.

For more info on “target specification” see this RFC.

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pub fn print_metadata(self, v: MetadataPrintout) -> Self

Whether to print build.rs cargo metadata (e.g. cargo:rustc-env=var=val). Defaults to MetadataPrintout::Full.

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pub fn deny_warnings(self, v: bool) -> Self

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pub fn release(self, v: bool) -> Self

Build in release. Defaults to true.

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pub fn multimodule(self, v: bool) -> Self

Splits the resulting SPIR-V file into one module per entry point. This is useful in cases where ecosystem tooling has bugs around multiple entry points per module - having all entry points bundled into a single file is the preferred system.

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pub fn spirv_metadata(self, v: SpirvMetadata) -> Self

Sets the level of metadata (primarily OpName and OpLine) included in the SPIR-V binary. Including metadata significantly increases binary size.

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pub fn capability(self, capability: Capability) -> Self

Adds a capability to the SPIR-V module. Checking if a capability is enabled in code can be done via #[cfg(target_feature = "TheCapability")].

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pub fn extension(self, extension: impl Into<String>) -> Self

Adds an extension to the SPIR-V module. Checking if an extension is enabled in code can be done via #[cfg(target_feature = "ext:the_extension")].

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pub fn shader_panic_strategy( self, shader_panic_strategy: ShaderPanicStrategy ) -> Self

Change the shader panic! handling strategy (see ShaderPanicStrategy).

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pub fn relax_struct_store(self, v: bool) -> Self

Allow store from one struct type to a different type with compatible layout and members.

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pub fn relax_logical_pointer(self, v: bool) -> Self

Allow allocating an object of a pointer type and returning a pointer value from a function in logical addressing mode

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pub fn relax_block_layout(self, v: bool) -> Self

Enable VK_KHR_relaxed_block_layout when checking standard uniform, storage buffer, and push constant layouts. This is the default when targeting Vulkan 1.1 or later.

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pub fn uniform_buffer_standard_layout(self, v: bool) -> Self

Enable VK_KHR_uniform_buffer_standard_layout when checking standard uniform buffer layouts.

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pub fn scalar_block_layout(self, v: bool) -> Self

Enable VK_EXT_scalar_block_layout when checking standard uniform, storage buffer, and push constant layouts. Scalar layout rules are more permissive than relaxed block layout so in effect this will override the –relax-block-layout option.

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pub fn skip_block_layout(self, v: bool) -> Self

Skip checking standard uniform/storage buffer layout. Overrides any –relax-block-layout or –scalar-block-layout option.

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pub fn preserve_bindings(self, v: bool) -> Self

Preserve unused descriptor bindings. Useful for reflection.

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pub fn extra_arg(self, arg: impl Into<String>) -> Self

Set additional “codegen arg”. Note: the RUSTGPU_CODEGEN_ARGS environment variable takes precedence over any set arguments using this function.

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pub fn shader_crate_default_features(self, default_features: bool) -> Self

Set –default-features for the target shader crate.

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pub fn shader_crate_features( self, features: impl IntoIterator<Item = String> ) -> Self

Set –features for the target shader crate.

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pub fn rustc_codegen_spirv_location( self, path_to_dylib: impl AsRef<Path> ) -> Self

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pub fn build(self) -> Result<CompileResult, SpirvBuilderError>

Builds the module. If print_metadata is MetadataPrintout::Full, you usually don’t have to inspect the path in the result, as the environment variable for the path to the module will already be set.

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