spirv_std

Module image

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Image types

Modules§

Macros§

  • A macro for creating SPIR-V OpTypeImage types. Always produces a spirv_std::image::Image<...> type.

Structs§

  • An opaque image type. Corresponds to OpTypeImage.
  • An image combined with a sampler in a single value, enabling filtered accesses of the image’s contents. Corresponds to OpTypeSampledImage.

Enums§

  • The access permissions for the image.
  • Whether the image uses arrayed content.
  • The dimension of the image.
  • Whether a given image contains depth information. Note Whether or not to perform depth comparisons is a property of the sampling code, not of this type.
  • The underlying internal representation of the image.
  • Whether the image uses arrayed content.
  • Whether or not the image will be accessed in combination with a sampler.

Traits§

  • This is a marker trait to represent the constraints on OpImageGather too complex to be represented by const generics. Specifically:
  • This is a marker trait to represent the constraints on OpImageQueryLevels and OpImageQueryLod too complex to be represented by const generics. Specifically:
  • This is a marker trait to represent the constraints on OpImageQuerySize too complex to be represented by const generics. Specifically:
  • This is a marker trait to represent the constraints on OpImageQuerySizeLod too complex to be represented by const generics. Specifically:
  • Marker trait for arguments that accept a coordinate for an crate::Image.
  • Marker trait for arguments that are valid for a crate::image::Dimensionality::SubpassData image query.
  • Helper trait that defines all *_with methods on an Image that use the extra image operands, such as bias or lod, defined by the SampleParams struct.
  • Marker trait for arguments that accept single scalar values or vectors of scalars. Defines 2-, 3- and 4-component vector types based on the sample type.

Type Aliases§

  • A cubemap, i.e. a cube of 6 textures, sampled using a direction rather than image coordinates.
  • A 1d image used with a sampler.
  • An array of 1d images, used with a sampler.
  • A 1d image used with a sampler, containing signed integer data.
  • An array of 1d images, used with a sampler, each containing signed integer data.
  • A 1d image used with a sampler, containing unsigned integer data.
  • An array of 1d images, used with a sampler, each containing unsigned integer data.
  • A 2d image used with a sampler. This is pretty typical and probably what you want.
  • An array of 2d images, used with a sampler.
  • A 2d image used with a sampler, containing signed integer data.
  • An array of 2d images, used with a sampler, each containing signed integer data.
  • A 2d image used with a sampler, containing unsigned integer data.
  • An array of 2d images, used with a sampler, each containing unsigned integer data.
  • A 3d image used with a sampler.
  • An array of 3d images, used with a sampler.
  • A 3d image used with a sampler, containing signed integer data.
  • An array of 3d images, used with a sampler, each containing signed integer data.
  • A 3d image used with a sampler, containing unsigned integer data.
  • An array of 3d images, used with a sampler, each containing unsigned integer data.
  • A 1d storage image, directly accessed, without using a sampler.
  • A 1d storage image, directly accessed without a sampler, containing signed integer data.
  • A 1d storage image, directly accessed without a sampler, containing unsigned integer data.
  • A 2d storage image, directly accessed, without using a sampler.
  • A 2d storage image, directly accessed without a sampler, containing signed integer data.
  • A 2d storage image, directly accessed without a sampler, containing unsigned integer data.
  • A 3d storage image, directly accessed, without using a sampler.
  • A 3d storage image, directly accessed without a sampler, containing signed integer data.
  • A 3d storage image, directly accessed without a sampler, containing unsigned integer data.